What’s unique about this game is that it shifts the focus from the major power players seen in the show, to the struggles of a “minor nobility” in the North trying to stay alive in this deadly War of the Five Kings. Martin’s work, making them canon but virtually unexplored. If you’re not familiar with House Forrester you’re certainly not alone, as they are only briefly mentioned in George R. In this epic adventure you’ll assume the role of House Forrester, a noble family of the North loyal to the Starks of Winterfell, and make life or death choices in the brutal and dour realm of the Seven Kingdoms all with Telltale Games’ signature brand of episodic storytelling. Afterwards I was treated to the most detailed Telltale stat page I’ve seen, with many, many decisions examined and rated against those of other players.Capitalizing on the runaway success of HBO’s Game of Thrones, Telltale Games’ interactive drama sensation Game of Thrones: A Telltale Games Series has arrived for home consoles in a special six-episode release on disc. Having people like Tyrion and Cersei Lannister around can be cool, but it can also be distracting. This allows the quite capable Forrester clan to entertain us with less competition from the star power. The cast from the TV show have very minor parts, where they have parts at all. The pacing and script of the episode are excellent, with just the right amount of loose ends when the dust settles after the bloody, exhausting denouement. The ending of Mira’s storyline is shocking, to say the least, no matter what has happened up to this point. I was never sure who to trust and who to throw to the wolves, and so I left a trail of muddled and confused nobles and handmaidens, none of whom are particularly interested in Mira’s welfare. I have played Mira rather badly, as the King’s Landing scenes have been the most complicated of all the subplots. The capital is far more dangerous than anywhere else in Westeros with the possible exception of the lands north of the Wall. The third playable character in this episode is Mira, still lobbying for the family’s interests in King’s Landing. Finding genuine allies is a real treat, and it’s even better when they can survive for more than a single episode. I’m glad to see this happening because it seems like everyone in Westeros has lined up to backstab, betray, or otherwise screw over the Forresters. Beskha’s role is much smaller in this episode but she is quickly becoming loyal to the Forresters. Depending on player choices they might even cause problems of their own, as if the threat of imminent destruction isn’t enough. Asher’s reinforcements from Essos are helpful but are hardly enough to defend Ironrath. Rodrik/Asher is tasked with defeating the encroaching Whitehills despite being precariously outnumbered. Most of the attention of this episode, as it has been all season, is centered firmly on Ironrath and the reigning heir of the Forresters. In return, I cannot remember a single instance in the season where a Forrester family member said "Hey, remember Gared, the guy we banished to the Wall and asked to infiltrate White Walker territory to investigate an old wives’ tale? How’s that guy doing?” He has been taken for granted, but due to his extreme distance from Ironrath, he has no idea what’s happening with the family after his exile and how close it has come to destruction. He has been willing to renege on his vows to the Night’s Watch (punishable by death) on at least two occasions. Gared’s loyalty to the Forrester family, despite not being a blood relation, is commendable. I haven’t been the biggest fan of Gared Tuttle’s segments thus far, as the conflicts and supporting characters have been rather weak, but the bombshell of the North Grove makes up for the lagging subplot. Most of the mysteries we’ve been investigating throughout the season, such as the nature of the mythical North Grove, are finally laid bare. As usual, I’ll be discussing the characterization and narrative from the perspective of my own Forrester family.Ī great deal of exposition has been saved up for this episode. My playthrough could look very different from another player’s, but most of the base decisions and scenes proceed in basically the same manner. There is a lot of potential deviation in terms of story depending on player choices throughout the season. I still feel that way, but 'Ice Dragon' is pretty close to the top as well. In the review for 'Nest of Vipers' I wrote that it was the best Telltale episode I’d ever played.
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